renamed Actor.unk16C_4 to Actor.volatile_initialized

This commit is contained in:
mariob92
2024-09-10 11:20:14 +02:00
parent b77274c9ea
commit 062344a1fb
192 changed files with 430 additions and 430 deletions

View File

@@ -72,8 +72,8 @@ void func_8038CCA8(Actor *this){
f32 sp24 = time_getDelta();
ActorLocal_cutscenes_6730 *local = (ActorLocal_cutscenes_6730 *)&this->local;
if(!this->unk16C_4){
this->unk16C_4 = TRUE;
if(!this->volatile_initialized){
this->volatile_initialized = TRUE;
animctrl_setSmoothTransition(this->animctrl, 0);
this->unk60 = this->yaw/4;
local->unk0 = partEmitMgr_newEmitter(0xA0);

View File

@@ -78,8 +78,8 @@ extern void func_8038CF50(Actor *this){
f32 sp40[3];
int i;
if(!this->unk16C_4){
this->unk16C_4 = TRUE;
if(!this->volatile_initialized){
this->volatile_initialized = TRUE;
local->unk0 = partEmitMgr_newEmitter(6);
local->unk4 = partEmitMgr_newEmitter(6);

View File

@@ -73,8 +73,8 @@ void func_8038D218(Actor *this){
f32 sp24 = time_getDelta();
ActorLocal_cutscenes_6C90 *local = (ActorLocal_cutscenes_6C90 *)&this->local;
if(!this->unk16C_4){
this->unk16C_4 = TRUE;
if(!this->volatile_initialized){
this->volatile_initialized = TRUE;
animctrl_setSmoothTransition(this->animctrl, 0);
this->unk60 = this->yaw/4;
local->unk0 = partEmitMgr_newEmitter(0x100);