renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -82,9 +82,9 @@ void func_8036158C(Actor *this){
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sp30 = time_getDelta();
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if(!this->unk16C_4){
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if(!this->volatile_initialized){
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this->marker->propPtr->unk8_3 = TRUE;
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this->unk16C_4 = TRUE;
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this->volatile_initialized = TRUE;
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local->unk0 = &D_80373130[this->modelCacheIndex - 0x289];
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if(*local->unk0){
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this->roll = this->yaw;
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