renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -52,8 +52,8 @@ void func_802DC208(Actor *this) {
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f32 sp2C[3];
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enum asset_e phi_a1;
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if (!this->unk16C_4) {
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this->unk16C_4 = TRUE;
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if (!this->volatile_initialized) {
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this->volatile_initialized = TRUE;
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actor_collisionOff(this);
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this->marker->propPtr->unk8_3 = TRUE;
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}
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