renamed Actor.unk16C_4 to Actor.volatile_initialized
This commit is contained in:
@@ -69,8 +69,8 @@ int __chdrips_playerWithinDist(Actor *this, s32 arg1){
|
||||
void chdrips_update(Actor *this){
|
||||
ParticleEmitter *pCtrl;
|
||||
|
||||
if(!this->unk16C_4){
|
||||
this->unk16C_4 = TRUE;
|
||||
if(!this->volatile_initialized){
|
||||
this->volatile_initialized = TRUE;
|
||||
actor_collisionOff(this);
|
||||
this->unk60 = this->yaw/360.0;
|
||||
}
|
||||
|
Reference in New Issue
Block a user