renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -453,8 +453,8 @@ void chBottlesBonus_update(Actor *this) {
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local = (ActorLocal_core2_560F0 *) &this->local;
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sp50 = func_8033DDB8();
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if (!this->unk16C_4) {
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this->unk16C_4 = TRUE;
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if (!this->volatile_initialized) {
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this->volatile_initialized = TRUE;
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actor_collisionOff(this);
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this->unk60 = 0.0f;
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D_8037DEB4 = D_8037DEB0 = 0;
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