renamed Actor.unk16C_4 to Actor.volatile_initialized

This commit is contained in:
mariob92
2024-09-10 11:20:14 +02:00
parent b77274c9ea
commit 062344a1fb
192 changed files with 430 additions and 430 deletions

View File

@@ -39,11 +39,11 @@ void chBeehive_die(ActorMarker *this, ActorMarker *other){
}
void chBeehive_update(Actor *this){
if(!this->unk16C_4){
if(!this->volatile_initialized){
marker_setCollisionScripts(this->marker, NULL, NULL, chBeehive_die);
this->marker->propPtr->unk8_3 = 1;
this->unk44_31 = func_8030D90C();
this->unk16C_4 = 1;
this->volatile_initialized = TRUE;
this->unk38_0 = volatileFlag_get(VOLATILE_FLAG_1)| volatileFlag_get(VOLATILE_FLAG_1F_IN_CHARACTER_PARADE);
}//L802CE960
if(map_get() == MAP_27_FP_FREEZEEZY_PEAK){