renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -135,9 +135,9 @@ void func_80388D04(s32 arg0){
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void func_80388D34(Actor *this){
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TTC_func_80388C78(this);
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if(!this->unk16C_4){
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if(!this->volatile_initialized){
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__spawnQueue_add_1((GenFunction_1)func_80388D04, (s32)this->marker);
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this->unk16C_4 = TRUE;
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this->volatile_initialized = TRUE;
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}
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}
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@@ -152,8 +152,8 @@ void func_80388D8C(Actor *this){
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this->yaw = 199.0f;
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}
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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if(sns_get_item_state(SNS_ITEM_EGG_PINK, TRUE)){
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this->position_y = 700.0f;
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}
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