renamed Actor.unk16C_4 to Actor.volatile_initialized

This commit is contained in:
mariob92
2024-09-10 11:20:14 +02:00
parent b77274c9ea
commit 062344a1fb
192 changed files with 430 additions and 430 deletions

View File

@@ -27,7 +27,7 @@ void func_8038A8F8(Actor *this){
f32 sp2C;
NodeProp *other;
if(!this->unk16C_4){
if(!this->volatile_initialized){
other = func_80304C38(0x3be, this);
if(!other){
this->unk1C_x = this->position_x;
@@ -37,7 +37,7 @@ void func_8038A8F8(Actor *this){
nodeprop_getPosition(other, this->unk1C);
}
actor_collisionOff(this);
this->unk16C_4 = 1;
this->volatile_initialized = TRUE;
}//L8038A968
player_getPosition(this->velocity);
sp2C = ml_distance_vec3f(this->velocity, this->position);