renamed Actor.unk16C_4 to Actor.volatile_initialized
This commit is contained in:
@@ -45,11 +45,11 @@ void func_80388BE8(Actor *actor){
|
||||
void func_80388C20(Actor *this){
|
||||
ActorLocal_RBB_27E0 *local = (ActorLocal_RBB_27E0 *)&this->local;
|
||||
f32 sp28 = time_getDelta();
|
||||
if(!this->unk16C_4){
|
||||
if(!this->volatile_initialized){
|
||||
actor_collisionOff(this);
|
||||
this->marker->propPtr->unk8_3 = 1;
|
||||
this->marker->actorFreeFunc = func_80388BE8;
|
||||
this->unk16C_4 = 1;
|
||||
this->volatile_initialized = TRUE;
|
||||
if(this->modelCacheIndex == 0x17B){
|
||||
local->sfxsource_index = func_8030D90C();
|
||||
sfxsource_set_fade_distances(local->sfxsource_index, 1000.0f, 2000.0f);
|
||||
|
Reference in New Issue
Block a user