renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -107,9 +107,9 @@ void func_80386768(Actor * this){
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this->initialized = 1;
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}//L803867B0
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if(!this->unk16C_4){
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if(!this->volatile_initialized){
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this->unk100 = actorArray_findClosestActorFromActorId(this->position, 8,-1, &min_distance)->marker;
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this->unk16C_4 = 1;
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this->volatile_initialized = TRUE;
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}//L803867E0
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if(this->unk100){
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