renamed Actor.unk16C_4 to Actor.volatile_initialized

This commit is contained in:
mariob92
2024-09-10 11:20:14 +02:00
parent b77274c9ea
commit 062344a1fb
192 changed files with 430 additions and 430 deletions

View File

@@ -76,7 +76,7 @@ void func_80388A04(Actor *this){
}
void func_80388A80(Actor *this) {
if (!this->unk16C_4){
if (!this->volatile_initialized){
func_80388A04(this);
}
func_802DB5A0(this);

View File

@@ -124,8 +124,8 @@ void func_80388E20(Actor *this){
this->unk138_24 = 0;
jujuCtlPtr->unk18 = 0.5f;
}
if(!this->unk16C_4){
this->unk16C_4 = 1;
if(!this->volatile_initialized){
this->volatile_initialized = TRUE;
__spawnQueue_add_2((GenFunction_2)func_80388DFC,this->marker, jujuCtlPtr->unk4);
func_80388D14(this);
}else{

View File

@@ -107,9 +107,9 @@ void func_80386768(Actor * this){
this->initialized = 1;
}//L803867B0
if(!this->unk16C_4){
if(!this->volatile_initialized){
this->unk100 = actorArray_findClosestActorFromActorId(this->position, 8,-1, &min_distance)->marker;
this->unk16C_4 = 1;
this->volatile_initialized = TRUE;
}//L803867E0
if(this->unk100){