renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -56,8 +56,8 @@ Actor *chTrucker_draw(ActorMarker *this_marker, Gfx **gfx, Mtx **mtx, Vtx **vtx)
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void chTrucker_update(Actor *this){
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ActorMarker *marker = this->marker;
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s32 sp28 = 0;
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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marker->propPtr->unk8_3 = TRUE;
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actor_collisionOff(this);
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mapSpecificFlags_set(0xC, FALSE);
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