renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -79,8 +79,8 @@ void func_80391040(Actor *this){
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f32 sp34[3];
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s32 a1;
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s32 sp2C;
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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actor_collisionOff(this);
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this->marker->propPtr->unk8_3 = TRUE;
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}
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@@ -119,8 +119,8 @@ void func_80391040(Actor *this){
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}
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void func_80391180(Actor *this){
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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this->marker->propPtr->unk8_3 = TRUE;
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actor_collisionOff(this);
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}
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@@ -133,8 +133,8 @@ void func_80391180(Actor *this){
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void FP_func_80391254(Actor *this){
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func_802D3D74(this);
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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if(this->marker->id == 0x221 || this->marker->id == 0x223){
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this->pitch = 3.0f;
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}
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