renamed Actor.unk16C_4 to Actor.volatile_initialized

This commit is contained in:
mariob92
2024-09-10 11:20:14 +02:00
parent b77274c9ea
commit 062344a1fb
192 changed files with 430 additions and 430 deletions

View File

@@ -79,8 +79,8 @@ void func_80391040(Actor *this){
f32 sp34[3];
s32 a1;
s32 sp2C;
if(!this->unk16C_4){
this->unk16C_4 = TRUE;
if(!this->volatile_initialized){
this->volatile_initialized = TRUE;
actor_collisionOff(this);
this->marker->propPtr->unk8_3 = TRUE;
}
@@ -119,8 +119,8 @@ void func_80391040(Actor *this){
}
void func_80391180(Actor *this){
if(!this->unk16C_4){
this->unk16C_4 = TRUE;
if(!this->volatile_initialized){
this->volatile_initialized = TRUE;
this->marker->propPtr->unk8_3 = TRUE;
actor_collisionOff(this);
}
@@ -133,8 +133,8 @@ void func_80391180(Actor *this){
void FP_func_80391254(Actor *this){
func_802D3D74(this);
if(!this->unk16C_4){
this->unk16C_4 = TRUE;
if(!this->volatile_initialized){
this->volatile_initialized = TRUE;
if(this->marker->id == 0x221 || this->marker->id == 0x223){
this->pitch = 3.0f;
}