renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -13,8 +13,8 @@ ActorInfo D_803926C0 = { 0x20E, 0x33E, 0x49C,
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/* .code */
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void func_803905B0(Actor *this){
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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actor_collisionOff(this);
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}
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this->marker->propPtr->unk8_3 = func_8038DD14(this) ? TRUE : FALSE;
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