renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -44,8 +44,8 @@ void func_803884F4(ActorMarker *this_marker, ActorMarker *other_marker){
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}
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void func_80388584(Actor *this){
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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if(jiggyscore_isCollected(JIGGY_2C_FP_BOGGY_3)){
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marker_despawn(this->marker);
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return;
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