renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -74,8 +74,8 @@ void func_8038E940(Actor *this){
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return;
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}//L8038E9B8
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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this->marker->propPtr->unk8_3 = TRUE;
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this->marker->collidable = FALSE;
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marker_setCollisionScripts(this->marker, NULL, func_8038E7CC, NULL);
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