renamed Actor.unk16C_4 to Actor.volatile_initialized

This commit is contained in:
mariob92
2024-09-10 11:20:14 +02:00
parent b77274c9ea
commit 062344a1fb
192 changed files with 430 additions and 430 deletions

View File

@@ -64,7 +64,7 @@ Actor *func_80388740(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
func_8033A45C(1, 1);
func_8033A45C(3, 1);
this = actor_draw(marker, gfx, mtx, vtx);
if(this->unk16C_4 && marker->unk14_21){
if(this->volatile_initialized && marker->unk14_21){
if( this->state == 4
|| this->state == 5
|| this->state == 6
@@ -405,8 +405,8 @@ void func_803896FC(Actor *this){
sp54 = time_getDelta();
func_8024E55C(0, sp3C);
if(!this->unk16C_4){
this->unk16C_4 = TRUE;
if(!this->volatile_initialized){
this->volatile_initialized = TRUE;
this->marker->unk40_23 = FALSE;
this->marker->propPtr->unk8_3 = FALSE;
this->marker->unk2C_1 = TRUE;