renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -64,7 +64,7 @@ Actor *func_80388740(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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func_8033A45C(1, 1);
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func_8033A45C(3, 1);
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this = actor_draw(marker, gfx, mtx, vtx);
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if(this->unk16C_4 && marker->unk14_21){
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if(this->volatile_initialized && marker->unk14_21){
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if( this->state == 4
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|| this->state == 5
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|| this->state == 6
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@@ -405,8 +405,8 @@ void func_803896FC(Actor *this){
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sp54 = time_getDelta();
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func_8024E55C(0, sp3C);
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if(!this->unk16C_4){
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this->unk16C_4 = TRUE;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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this->marker->unk40_23 = FALSE;
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this->marker->propPtr->unk8_3 = FALSE;
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this->marker->unk2C_1 = TRUE;
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