renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -24,8 +24,8 @@ void func_8038D9E0(Actor *this) {
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f32 sp20;
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ActorMarker *temp_v0;
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if (!this->unk16C_4) {
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this->unk16C_4 = TRUE;
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if (!this->volatile_initialized) {
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this->volatile_initialized = TRUE;
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this->depth_mode = 2;
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this->marker->unk40_22 = TRUE;
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func_8038D960(this, 1);
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