renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -50,9 +50,9 @@ void func_8038D368(Actor *this) {
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f32 plyr_pos[3];
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local = (ActorLocal_CCW_6EC0 *)&this->local;
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if (!this->unk16C_4) {
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if (!this->volatile_initialized) {
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this->marker->propPtr->unk8_3 = TRUE;
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this->unk16C_4 = TRUE;
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this->volatile_initialized = TRUE;
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this->unk138_24 = FALSE;
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local->unk0 = D_8038F600;
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while (local->unk0->map != 0 && map_get() != local->unk0->map) {
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