renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -74,8 +74,8 @@ void func_803870F8(Actor *this){
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f32 sp3C[3];
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if(!this->unk16C_4){
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this->unk16C_4 = 1;
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if(!this->volatile_initialized){
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this->volatile_initialized = TRUE;
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marker->propPtr->unk8_3 = 1;
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this->pitch = 0.0f;
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this->yaw = 0.0f;
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