renamed Actor.unk16C_4 to Actor.volatile_initialized

This commit is contained in:
mariob92
2024-09-10 11:20:14 +02:00
parent b77274c9ea
commit 062344a1fb
192 changed files with 430 additions and 430 deletions

View File

@@ -624,8 +624,8 @@ void chvilegame_update(Actor *this) {
sp50 = time_getDelta();
local = (ActorLocal_BGS_3420 *)&this->local;
if (!this->unk16C_4) {
this->unk16C_4 = TRUE;
if (!this->volatile_initialized) {
this->volatile_initialized = TRUE;
this->marker->actorFreeFunc = &chvilegame_free;
local->game_pieces = vector_new(sizeof(struct vilegame_piece), 0x20);
local->grumblie_model_bin = assetcache_get(0x3F7);