renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -114,9 +114,9 @@ void func_8038F6A4(Actor *this)
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this->unk138_24 = 0;
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this->initialized = 1;
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}
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if (!this->unk16C_4)
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if (!this->volatile_initialized)
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{
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this->unk16C_4 = 1;
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this->volatile_initialized = TRUE;
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this->marker->propPtr->unk8_3 = 1;
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actor_collisionOff(this);
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this->scale = 1.0f;
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