renamed Actor.unk16C_4 to Actor.volatile_initialized
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@@ -109,12 +109,12 @@ void func_80387E68(ActorMarker *caller, enum asset_e text_id, s32 arg2){
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void func_80387FD4(Actor *this){
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int j;
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if(!this->unk16C_4){
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if(!this->volatile_initialized){
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if(jiggyscore_isCollected(JIGGY_22_CROCTUS)){
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marker_despawn(this->marker);
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return;
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}
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this->unk16C_4 = TRUE;
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this->volatile_initialized = TRUE;
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if(bgs_D_803907B8[this->unkF4_8 - 1] == 0){
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bgs_D_803907B8[this->unkF4_8 - 1] = this->marker;
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for(j = this->unkF4_8; j < 6; j++){
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