level overlay .bss sections defined
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@@ -15,8 +15,8 @@ void func_80390E28(Actor *this);
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ActorInfo D_80394A80 = { 0x1EC, 0x377, 0x0, 0x0, NULL, func_80390E28, func_80326224, func_80325340, 3000, 0, 0.0f, 0};
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/* .bss */
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extern f32 D_80395370[14][3];
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extern s32 D_80395460;
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f32 D_80395370[0x14][3];
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s32 D_80395460;
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/* .code */
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void func_80390C00(ActorMarker *marker)
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