level overlay .bss sections defined
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@@ -1776,7 +1776,6 @@ Actor *func_80389E10(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
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f32 sp84[3];
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f32 sp78[3];
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f32 sp6C[3];
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static u8 D_80395350[0x10]; //padding
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static s32 D_80395360;
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