level overlay .bss sections defined

This commit is contained in:
Banjo Kazooie
2022-12-05 19:04:09 -06:00
parent 1e8dc04fb8
commit 0258e21af5
37 changed files with 170 additions and 129 deletions

1
src/lair/bss_pad.c Normal file
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@@ -0,0 +1 @@
static char pad_lair_80395350[0x10]; //padding

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@@ -1776,7 +1776,6 @@ Actor *func_80389E10(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
f32 sp84[3];
f32 sp78[3];
f32 sp6C[3];
static u8 D_80395350[0x10]; //padding
static s32 D_80395360;

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@@ -15,8 +15,8 @@ void func_80390E28(Actor *this);
ActorInfo D_80394A80 = { 0x1EC, 0x377, 0x0, 0x0, NULL, func_80390E28, func_80326224, func_80325340, 3000, 0, 0.0f, 0};
/* .bss */
extern f32 D_80395370[14][3];
extern s32 D_80395460;
f32 D_80395370[0x14][3];
s32 D_80395460;
/* .code */
void func_80390C00(ActorMarker *marker)