level overlay .bss sections defined
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@@ -245,7 +245,7 @@ void func_803888B8(Actor *this){
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}
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Actor *func_80388994(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
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static u8 pad[0x10];
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static s32 i;
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Actor *this;
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f32 sp90[3];
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