level overlay .bss sections defined
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@@ -99,7 +99,6 @@ Struct_CCW_3310_0 D_8038F080[] = {
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ActorInfo D_8038F130 = { MARKER_1B4_EEYRIE_BABY, ACTOR_2A1_EEYRIE_BABY, ASSET_484_MODEL_EAGLE_BABY, 0x0, NULL, CCW_func_80389BFC, NULL, func_80389B24, 0, 0, 0.0f, 0};
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/* .bss */
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u8 pad_8038FDD0[0x10];
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f32 D_8038FDE0[3];
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/* .code */
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