Merge branch 'level_specific_flags' into 'master'

Document level specific flags

See merge request banjo.decomp/banjo-kazooie!88
This commit is contained in:
Banjo Kazooie
2024-10-08 06:07:43 +00:00
47 changed files with 274 additions and 173 deletions

View File

@@ -67,7 +67,7 @@ void func_8038E840(f32 position[3], s32 cnt, enum asset_e sprite_id){
}
void func_8038E940(Actor *this){
if(jiggyscore_isCollected(JIGGY_2F_FP_XMAS_TREE) || levelSpecificFlags_get(0x29)){
if (jiggyscore_isCollected(JIGGY_2F_FP_XMAS_TREE) || levelSpecificFlags_get(LEVEL_FLAG_29_FP_UNKNOWN)) {
this->marker->propPtr->unk8_3 = TRUE;
this->marker->collidable = FALSE;
subaddie_set_state_with_direction(this, 3, 0.95f, 0);