Document core2/bakey.c

This commit is contained in:
banjo.decomp
2024-10-30 21:56:48 -05:00
parent 4c3d4df97b
commit 01a4051a87
50 changed files with 681 additions and 681 deletions

View File

@@ -22,8 +22,8 @@ u8 D_8037D30C;
void bsbflap_init(void) {
baanim_playForDuration_onceSmooth(ASSET_18_ANIM_BSBFLAP_ENTER, 0.3f);
func_8029C7F4(1, 1, 1, BA_PHYSICS_NORMAL);
if (func_8029B2E8() != 0.0f) {
yaw_setIdeal(func_8029B33C());
if (bastick_distance() != 0.0f) {
yaw_setIdeal(bastick_getAngleRelativeToBanjo());
}
baphysics_set_target_yaw(yaw_getIdeal());
func_802B6FA8();
@@ -146,7 +146,7 @@ void bsbflap_update(void){
if(D_8037D301 == 4) {
D_8037D300 = 3;
}
if(button_released(BUTTON_A)){
if(bakey_released(BUTTON_A)){
baphysics_reset_gravity();
baphysics_reset_terminal_velocity();
anctrl_setDuration(sp18, 1.0f);
@@ -159,7 +159,7 @@ void bsbflap_update(void){
func_802A2810();
func_802A28CC();
func_802A298C();
if(button_released(BUTTON_A)){
if(bakey_released(BUTTON_A)){
baphysics_reset_gravity();
baphysics_reset_terminal_velocity();
anctrl_setDuration(sp18, 1.0f);