Document core2/bakey.c

This commit is contained in:
banjo.decomp
2024-10-30 21:56:48 -05:00
parent 4c3d4df97b
commit 01a4051a87
50 changed files with 681 additions and 681 deletions

View File

@@ -40,9 +40,9 @@ void func_8029E448(int arg0){
}
void func_8029E48C(void){
f32 sp1C = func_8029B30C();
f32 sp1C = bastick_getZonePosition();
if(func_8029B300() == 0){
if(bastick_getZone() == 0){
baphysics_set_target_horizontal_velocity(0.0f);
}
else{
@@ -52,7 +52,7 @@ void func_8029E48C(void){
void func_8029E4EC(void){
if(!bsant_inSet(bs_getNextState())){
func_8029B0C0();
bastick_resetZones();
func_8029E070(0);
func_8029E064(0);
miscFlag_clear(MISC_FLAG_3);
@@ -100,10 +100,10 @@ void bsant_idle_update(void){
if(should_look_first_person_camera())
new_state = badrone_look();
if(func_8029B300() > 0)
if(bastick_getZone() > 0)
new_state = BS_ANT_WALK;
if(button_pressed(BUTTON_A))
if(bakey_pressed(BUTTON_A))
new_state = BS_ANT_JUMP;
bs_setState(new_state);
@@ -135,13 +135,13 @@ void bsant_walk_update(void){
if(anctrl_isAt(aCtrl, 0.2781f))
func_8029E448(1);
if(func_8029B300() == 0 && baphysics_is_slower_than(1.0f))
if(bastick_getZone() == 0 && baphysics_is_slower_than(1.0f))
sp1C = BS_35_ANT_IDLE;
if(func_8028B094())
sp1C = BS_38_ANT_FALL;
if(button_pressed(BUTTON_A))
if(bakey_pressed(BUTTON_A))
sp1C = BS_ANT_JUMP;
bs_setState(sp1C);
@@ -164,8 +164,8 @@ void bsant_jump_init(void){
anctrl_setPlaybackType(aCtrl, ANIMCTRL_ONCE);
anctrl_start(aCtrl, "bsant.c", 0x17c);
func_8029C7F4(1, YAW_STATE_1_DEFAULT, 3, BA_PHYSICS_AIRBORN);
if(func_8029B2E8() != 0.0f)
yaw_setIdeal(func_8029B33C());
if(bastick_distance() != 0.0f)
yaw_setIdeal(bastick_getAngleRelativeToBanjo());
baphysics_set_target_yaw(yaw_getIdeal());
func_8029E48C();
baphysics_set_horizontal_velocity(yaw_getIdeal(), baphysics_get_target_horizontal_velocity());
@@ -184,7 +184,7 @@ void bsant_jump_update(void){
func_8029E48C();
baphysics_get_velocity(sp1C);
if(button_released(BUTTON_A) && 0.0f < sp1C[1])
if(bakey_released(BUTTON_A) && 0.0f < sp1C[1])
baphysics_reset_gravity();
switch(bsant_substate){
@@ -216,10 +216,10 @@ void bsant_jump_update(void){
}//L8029EB38
if(player_isStable()){
baphysics_set_target_horizontal_velocity(0.0f);
if(func_8029B300() > 0)
if(bastick_getZone() > 0)
sp2C = BS_ANT_WALK;
if(button_pressed(BUTTON_A))
if(bakey_pressed(BUTTON_A))
sp2C = BS_ANT_JUMP;
}