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Crystal
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60e06ae678ad2a88de269550dfc88c4447376199
Crystal
/
tests
T
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Sébastien QUEROL
00972bad10
Checks / web (push)
Canceled after 0s
Details
Verify random battle and capture routines against the original engine
2026-09-30 15:48:00 +02:00
..
battle-ai.test.ts
Port the remaining battle items, the stats screen and hBattleTurn at the menu
2026-09-30 11:24:55 +02:00
battle-browser.spec.ts
Port the remaining battle items, the stats screen and hBattleTurn at the menu
2026-09-30 11:24:55 +02:00
battle-driver.ts
Port the remaining battle items, the stats screen and hBattleTurn at the menu
2026-09-30 11:24:55 +02:00
battle-fixture.ts
Finish the opening milestone's switching, items and acceptance run
2026-09-30 11:04:11 +02:00
battle-items.test.ts
Port the remaining battle items, the stats screen and hBattleTurn at the menu
2026-09-30 11:24:55 +02:00
battle-screens.test.ts
Port Reflect and Light Screen
2026-09-24 19:38:13 +02:00
battle-switch.test.ts
Finish the opening milestone's switching, items and acceptance run
2026-09-30 11:04:11 +02:00
battle-world.test.ts
Open Route 29 and Cherrygrove City
2026-09-23 17:25:02 +02:00
battle.test.ts
Implement native opening scenes, battle foundation and overworld movement
2026-09-23 16:09:22 +02:00
browser.spec.ts
Port the introduction's naming and clock screens
2026-09-30 09:53:52 +02:00
capture.test.ts
Verify random battle and capture routines against the original engine
2026-09-30 15:48:00 +02:00
catch-tutorial.test.ts
Port the PC and boxes
2026-09-25 17:12:26 +02:00
core.test.ts
Add native Crystal exploration port and reference tooling
2026-09-23 09:23:29 +02:00
decorations.test.ts
Port the PC and boxes
2026-09-25 17:12:26 +02:00
forced-movement.test.ts
Complete the overworld foundation
2026-09-25 16:47:29 +02:00
foundation-browser.spec.ts
Port the introduction's naming and clock screens
2026-09-30 09:53:52 +02:00
foundation-fixture.ts
Port the PC and boxes
2026-09-25 17:12:26 +02:00
intro-browser.spec.ts
Port the introduction's naming and clock screens
2026-09-30 09:53:52 +02:00
intro-driver.ts
Port the introduction's naming and clock screens
2026-09-30 09:53:52 +02:00
intro.test.ts
Port the introduction's naming and clock screens
2026-09-30 09:53:52 +02:00
mart-browser.spec.ts
Port the introduction's naming and clock screens
2026-09-30 09:53:52 +02:00
mart-fixture.ts
Open Route 29 and Cherrygrove City
2026-09-23 17:25:02 +02:00
mart.test.ts
Open Route 29 and Cherrygrove City
2026-09-23 17:25:02 +02:00
movement-fixture.ts
Complete the overworld foundation
2026-09-25 16:47:29 +02:00
movement.test.ts
Complete the overworld foundation
2026-09-25 16:47:29 +02:00
mr-pokemon.test.ts
Open Mr. Pokémon's house, the first rival battle and the return to Elm
2026-09-24 19:38:20 +02:00
native-browser.spec.ts
Port the introduction's naming and clock screens
2026-09-30 09:53:52 +02:00
native.test.ts
Finish the opening milestone's switching, items and acceptance run
2026-09-30 11:04:11 +02:00
npc-movement.test.ts
Port Reflect and Light Screen
2026-09-24 19:38:13 +02:00
overworld-parity.spec.ts
Complete the overworld foundation
2026-09-25 16:47:29 +02:00
overworld-rom.test.ts
Complete the overworld foundation
2026-09-25 16:47:29 +02:00
overworld-routines.spec.ts
Complete the overworld foundation
2026-09-25 16:47:29 +02:00
pc.test.ts
Port the remaining battle items, the stats screen and hBattleTurn at the menu
2026-09-30 11:24:55 +02:00
playthrough.test.ts
Finish the opening milestone's switching, items and acceptance run
2026-09-30 11:04:11 +02:00
quest-browser.spec.ts
Port the introduction's naming and clock screens
2026-09-30 09:53:52 +02:00
quest-fixture.ts
Open Mr. Pokémon's house, the first rival battle and the return to Elm
2026-09-24 19:38:20 +02:00
reference-capture.spec.ts
Verify random battle and capture routines against the original engine
2026-09-30 15:48:00 +02:00
reference-fixture.ts
Verify random battle and capture routines against the original engine
2026-09-30 15:48:00 +02:00
reference-overworld.ts
Complete the overworld foundation
2026-09-25 16:47:29 +02:00
reference-parity.spec.ts
Verify random battle and capture routines against the original engine
2026-09-30 15:48:00 +02:00
reference-random.spec.ts
Verify random battle and capture routines against the original engine
2026-09-30 15:48:00 +02:00
rendering.test.ts
Complete the overworld foundation
2026-09-25 16:47:29 +02:00
route29.test.ts
Let NPCs roam as HandleNPCStep does
2026-09-23 17:40:12 +02:00
route30.test.ts
Open Mr. Pokémon's house, the first rival battle and the return to Elm
2026-09-24 19:38:20 +02:00
synthetic-rom.ts
Add native Crystal exploration port and reference tooling
2026-09-23 09:23:29 +02:00
trainer-battle.test.ts
Open Mr. Pokémon's house, the first rival battle and the return to Elm
2026-09-24 19:38:20 +02:00
trainer-browser.spec.ts
Port the introduction's naming and clock screens
2026-09-30 09:53:52 +02:00
trainer-fixture.ts
Open Route 30 with map trainers and multi-Pokémon trainer battles
2026-09-24 14:36:54 +02:00
trainer-walk.test.ts
Open Route 30 with map trainers and multi-Pokémon trainer battles
2026-09-24 14:36:54 +02:00
trainer-world.test.ts
Add scripted trainer battle foundation and native move AI
2026-09-24 09:33:33 +02:00
trainers.test.ts
Add scripted trainer battle foundation and native move AI
2026-09-24 09:33:33 +02:00
viewport.test.ts
Implement native opening scenes, battle foundation and overworld movement
2026-09-23 16:09:22 +02:00
world-driver.ts
Port the introduction's naming and clock screens
2026-09-30 09:53:52 +02:00