Blocked by #31: Dark Cave and Route 31 can't be entered in the app yet, so this test can't run until they are ported. The behaviour is covered by unit tests on test-only maps.
Why a person: how leaving the cave looks and plays needs checking against the original.
**Blocked by #31**: Dark Cave and Route 31 can't be entered in the app yet, so this test can't run until they are ported. The behaviour is covered by unit tests on test-only maps.
Why a person: how leaving the cave looks and plays needs checking against the original.
**Steps and expected results** (once #31 is done)
- [ ] Walk from Route 31 into Dark Cave. Use DIG from a Pokémon that knows it: "<name> used DIG!", then the player spins and vanishes.
- [ ] The player reappears spinning at the cave entrance on Route 31, then steps out one tile south. Confirm against the original that it also steps out.
- [ ] Do the same with PACK → ESCAPE ROPE: "<player> used an ESCAPE ROPE.", same exit, one rope fewer.
- [ ] Save in Dark Cave, reload, and use DIG or a rope: it still leads to the Route 31 entrance.
- [ ] DIG outside a cave: "Can't use that here."
**Report**: tick each line that matches; for anything else, add a comment with a screenshot or a short video and what you expected.
Commit: a7aceda
kawa
added this to the Pokemon Crystal - Web project 2026-10-02 12:00:19 +02:00
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Blocked by #31: Dark Cave and Route 31 can't be entered in the app yet, so this test can't run until they are ported. The behaviour is covered by unit tests on test-only maps.
Why a person: how leaving the cave looks and plays needs checking against the original.
Steps and expected results (once #31 is done)
Report: tick each line that matches; for anything else, add a comment with a screenshot or a short video and what you expected.
Commit:
a7aceda