Enable Goldenrod City and its buildings, the department store with its
elevator and rooftop, the Underground and its rooms, the Radio Tower
floors and the Route 35 gate.
Port what their scripts need: the herb shop, bargain shop, pharmacy and
rooftop sale marts with ROM stock, prices and text; the Name Rater; the
haircut brothers' happiness tables; the Lucky Number show over the party
and boxes with its saved number and Friday countdown (RTC day timers with
the 140-day wrap); coin and money balance boxes; Game Corner prize
registration through NewPokedexEntry; gift Pokémon to the box when the
party is full, with OT, nickname and MAIL (Kenya's 15-letter first line
now stores). Saves gain hallOfFame, timers and luckyNumber, with
defaults for older saves, and wUndergroundSwitchPositions joins the
saved script bytes.
The playthrough continues to the Bicycle, Whitney, the PLAINBADGE and the
radio card. SlotMachine and CardFlip are still refused.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Enable Route 32 and its Pokémon Center, the Ruins of Alph with the four
chambers, item and word rooms, inner chamber and research center, Union
Cave, Route 33, Azalea Town with Kurt's house, the kiln and Bugsy's gym,
the Slowpoke Well, Ilex Forest and Route 34.
Port what their scripts need: saved WRAM bytes by label (readmem,
writemem, loadmem: wFarfetchdPosition, wKurtApricornQuantity),
VAR_UNOWNCOUNT and VAR_KURT_APRICORNS, SelectApricornForKurt and
verbosegiveitemvar, Unown letters (GetUnownLetter, per-letter pictures,
CheckUnownLetter's redraw, UpdateUnownDex, wFirstUnownSeen), the chamber
puzzles (_UnownPuzzle), DisplayUnownWords, HoOhChamber and
OmanyteChamber.
Minigames and specials that draw a whole screen in tiles now share a
tile screen effect with ROM graphics, palettes and sprites, answered
with buttons; the standard font and textbox frame load for them.
The playthrough continues through Kurt's Slowpoke Well, Bugsy, the rival
and the Farfetch'd to the Route 34 gate; its helpers move to
tests/playthrough-driver.ts. New tests solve the Kabuto puzzle through
the world, catch Unown and make Kurt's balls.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>