Implement native opening scenes, battle foundation and overworld movement
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@@ -41,7 +41,12 @@ export interface GameMap {
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id: string;
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group: number;
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number: number;
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/** Ported-area label, or the ROM location name. */
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name: string;
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/** The ROM landmark name shown by the game's own map. */
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location: string;
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/** The landmark index (caught data and GetWorldMapLocation). */
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landmark: number;
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width: number;
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height: number;
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border: number;
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