Implement native opening scenes, battle foundation and overworld movement
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Sébastien QUEROL committed 2026-09-23 16:09:22 +02:00
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@@ -16,9 +16,213 @@ export const SYMBOLS = {
sprites: 0x14736,
facings: 0x4049,
standardScripts: 0xbc000,
mapScenes: 0x4d01e,
specials: 0xc029,
emotes: 0x1444d,
landmarks: 0x1ca8c3,
weekdayNames: 0x909f2,
whatDayText: 0x90a3f,
isItDayText: 0x90a4f,
dstConfirmText: 0x90a83,
timeConfirmText: 0x90ab7,
baseData: 0x51424,
pokemonNames: 0x53384,
pokemonPics: 0x120000,
picsBanks: 0x511d4,
pokemonPalettes: 0xa8ce,
growthRates: 0x50efa,
evosAttacks: 0x425b1,
moves: 0x41afb,
moveNames: 0x1c9f29,
itemNames: 0x1c8000,
itemAttributes: 0x67c1,
itemPocketNames: 0x9701c,
giveItemScript: 0x96f77,
putItemInPocketText: 0x9705b,
pocketIsFullText: 0x97060,
caughtAskNicknameText: 0x4db44,
nicknameStrings: 0x11780,
wildBattleScript: 0x97cf9,
battleWhiteoutScript: 0x124c1,
spawnPoints: 0x152ab,
johtoGrassWildMons: 0x2a5e9,
grassMonProbTable: 0x2a1cb,
grassCollisions: 0x149ea,
} as const;
/** The currently ported area. Story callbacks are not executed yet. */
/** Assembly routines that scripts `callasm` but that do nothing. */
export const EMPTY_ROUTINES = {
giveItemDummy: 0x96f76,
battleBGMap: 0x1250a,
} as const;
/** Assembly routines that scripts `callasm`, translated natively. */
export const NATIVE_ROUTINES = {
halveMoney: 0x12513,
getWhiteoutSpawn: 0x12527,
} as const;
/** Native handlers are selected by the routine a special index points to,
* so the ROM's own special table remains the source of truth. */
export const SPECIAL_ROUTINES = {
restartMapMusic: 0x3d47,
setDayOfWeek: 0x90913,
initialSetDst: 0x90a54,
initialClearDst: 0x90a88,
toggleDecorationsVisibility: 0x27043,
toggleMaptileDecorations: 0x26feb,
fadeOutToWhite: 0x8c084,
healParty: 0xc658,
warpToSpawnPoint: 0x97c28,
} as const;
/** Work RAM addresses that the event and text formats name as operands. */
export const RAM = {
stringBuffer1: 0xd073,
stringBuffer2: 0xd086,
stringBuffer3: 0xd099,
stringBuffer4: 0xd0ac,
stringBuffer5: 0xd0bf,
playerName: 0xd47d,
momsName: 0xd488,
rivalName: 0xd493,
battleMonNickname: 0xc621,
enemyMonNickname: 0xc616,
curPartyLevel: 0xd143,
monOrItemNameBuffer: 0xd050,
} as const;
/** Event constants named directly by translated special routines. */
export const EVENTS = {
playersRoomPoster: 716,
playersHouseConsole: 1857,
playersHouseDoll1: 1858,
playersHouseDoll2: 1859,
playersHouseBigDoll: 1860,
} as const;
/** Battle engine tables and texts, keyed by their PRET labels so that
* \`npm run check:reference\` can verify each address by name. */
export const BATTLE = {
AccuracyLevelMultipliers: 0x34eb2,
AlreadyAsleepText: 0x811c1,
AlreadyConfusedText: 0x80dcc,
AlreadyParalyzedText: 0x81592,
AlreadyPoisonedText: 0x811fa,
AlwaysFleeMons: 0x3c5b1,
AskForgetMoveText: 0x667f,
AttackMissed2Text: 0x81033,
AttackMissedText: 0x81020,
"BattleCommand_StatDownMessage.BattleStatFellText": 0x36415,
"BattleCommand_StatDownMessage.BattleStatSharplyFellText": 0x36410,
"BattleCommand_StatDownMessage.stat": 0x363fe,
"BattleCommand_StatUpMessage.BattleStatWentUpText": 0x363e4,
"BattleCommand_StatUpMessage.BattleStatWentWayUpText": 0x363df,
"BattleCommand_StatUpMessage.stat": 0x363cd,
BattleMonNicknameText: 0x3f2ef,
BattleText_CantEscape: 0x80ba0,
BattleText_CantEscape2: 0x80b3b,
BattleText_EnemyMonFainted: 0x809a8,
BattleText_GotAwaySafely: 0x80b77,
BattleText_ItemHealedConfusion: 0x80dab,
BattleText_MonFainted: 0x80a75,
BattleText_MonHasNoMovesLeft: 0x80c72,
BattleText_StringBuffer1GrewToLevel: 0x80c9c,
BattleText_TargetRecoveredWithItem: 0x80880,
BattleText_TheMoveIsDisabled: 0x80c5b,
BattleText_TheresNoPPLeftForThisMove: 0x80c39,
BattleText_WildFled: 0x807bd,
BecameConfusedText: 0x80d97,
BoostedExpPointsText: 0x3f12c,
ButItFailedText: 0x814f0,
ConfusedNoMoreText: 0x80d81,
ConsumableEffects: 0x271de,
CriticalHitChances: 0x346ab,
CriticalHitMoves: 0x346a3,
CriticalHitText: 0x81086,
DefrostedOpponentText: 0x8124b,
DidNotLearnMoveText: 0x667a,
DidntAffect1Text: 0x8150c,
DidntAffect2Text: 0x81520,
DisabledMoveText: 0x80f02,
DisabledNoMoreText: 0x80d39,
DoesntAffectText: 0x81071,
EnemyText: 0x1295,
ExpPointsText: 0x3f131,
FastAsleepText: 0x80ce7,
FellAsleepText: 0x811b1,
FlinchedText: 0x80d1a,
FrozenSolidText: 0x80d06,
FullyParalyzedText: 0x8157d,
GoMonText: 0x3f2d1,
HasNoPPLeftText: 0x80fba,
HeldStatusHealingEffects: 0x3de44,
HPIsFullText: 0x81534,
HungOnText: 0x80e99,
HurtByBurnText: 0x807f8,
HurtByPoisonText: 0x807e2,
HurtItselfText: 0x80d5f,
IdentifiedText: 0x816b1,
IsConfusedText: 0x80d4f,
"IsHMMove.HMMoves": 0x34f0,
ItemAttributes: 0x67c1,
ItFailedText: 0x81500,
LearnedMoveText: 0x666b,
MoveAskForgetText: 0x6670,
MoveCantForgetHMText: 0x669a,
MoveEffectPriorities: 0x3c5df,
MoveEffectsPointers: 0x271f4,
MoveGrammar: 0x105e7a,
MoveNameText: 0x105e23,
"MoveNameText.endusedmovetexts": 0x105e39,
MustRechargeText: 0x80d27,
NoPPLeftText: 0x80f99,
NothingHappenedText: 0x814d9,
NotVeryEffectiveText: 0x810c1,
OftenFleeMons: 0x3c5a8,
OneHitKOText: 0x81097,
ParalyzedText: 0x81558,
"PrintTempMonStats.StatNames": 0x50bb5,
ProtectedByMistText: 0x81321,
ProtectedByText: 0x815a9,
ProtectingItselfText: 0x8167a,
RageBuildingText: 0x810f3,
RecoveredUsingText: 0x80bc2,
RegainedHealthText: 0x8100c,
SafeguardProtectText: 0x81733,
SometimesFleeMons: 0x3c59a,
StatLevelMultipliers: 0x364e6,
StatNames: 0x364a6,
StopLearningMoveText: 0x6675,
SuckedHealthText: 0x81210,
SuperEffectiveText: 0x810aa,
Text_1_2_and_Poof: 0x6684,
"Text_1_2_and_Poof.MoveForgotText": 0x6695,
Text_MonGainedExpPoint: 0x3f11b,
TypeBoostItems: 0x35703,
TypeMatchups: 0x34bb1,
UnaffectedText: 0x81061,
UsedMove1Text: 0x105e04,
UsedMove2Text: 0x105e0b,
UsedMoveText: 0x105db9,
"UsedMoveText_CheckObedience.UsedInsteadText": 0x105e1a,
WasBurnedText: 0x8123c,
WasPoisonedText: 0x811d5,
WildPokemonAppearedText: 0x80746,
WokeUpText: 0x80cfa,
WontDropAnymoreText: 0x8128f,
WontRiseAnymoreText: 0x81272,
} as const;
export const MAP_GROUP_COUNT = 26;
export const NUM_POKEMON = 251;
export const NUM_ITEMS = 190;
/** The last group has no following pointer to bound it. */
export const LAST_MAP_GROUP_SIZE = 11;
/** Areas whose rules, scripts and presentation are ported. Other decoded
* maps remain unavailable; the label only distinguishes interiors that share
* a ROM landmark name. */
export const NATIVE_MAPS: Record<string, string> = {
"24:4": "New Bark Town",
"24:5": "Elm’s lab",