Open the Radio Tower takeover, Ice Path, Blackthorn and Dragon's Den (#32)
The Rocket-held Radio Tower, the Underground's switch room and warehouse, Ice Path, Blackthorn City and its gym, Routes 45 and 46, Dark Cave's Blackthorn entrance, Dragon's Den and the Dragon Shrine are open. The story plays through the Basement Key, the switches and the director, the Clear Bell, Ice Path's falling boulder, Clair's gym and the shrine's test for the RISINGBADGE, TM24 and the elder's Dratini. New specials: GiveDratini and MoveDeletion. A save keeps an object that a script made disappear (or appear against its flag) as Continue does, so the Radio Tower director no longer blocks the 5F stairs after a reload. A whiteout from a battle started in an scall no longer refuses. The playthrough driver pushes boulders into their holes (planned breadth first), clears whirlpools, chooses the move a TM replaces and heals with the strongest potion; the run gains six stages to the Rising Badge. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
061ca4d59d
commit
9c3579937c
15 files changed
+855
-43
No files matched your search
@@ -46,6 +46,8 @@ test("the Map tab shows the Johto atlas with the player and open areas", async (
|
||||
await expect(open.first()).toHaveText("NEW BARK TOWN");
|
||||
await expect(page.locator("#atlas-open")).toContainText("VIOLET CITY");
|
||||
await expect(page.locator("#atlas-open")).toContainText("AZALEA TOWN");
|
||||
await expect(page.locator("#atlas-open")).not.toContainText("BLACKTHORN CITY");
|
||||
await expect(page.locator("#atlas-open")).toContainText("BLACKTHORN CITY");
|
||||
// Mt. Silver's cave belongs to Kanto's postgame (board #33).
|
||||
await expect(page.locator("#atlas-open")).not.toContainText("SILVER CAVE");
|
||||
expect(errors).toEqual([]);
|
||||
});
|
||||
Reference in new issue
Block a user