Port the special battle types and contest battles
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Run the forced-shiny, trap, forced-item, Celebi, Suicune, roaming and Bug-Catching Contest battle types. Roaming battles keep their struct's DVs and HP byte, and every other battle makes CleanUpBattleRAM's roaming roll. The contest shows PARKBALL×, counts down Park Balls, ends when they run out, keeps its catch outside the party and asks before switching. Scripts load the special types with loadvar, and while a contest runs, encounters use BugCatchingContestBattleScript and ContestMons.

Validated with 596 unit tests, 155 browser tests (including the contest menu and switch screen), native/reference builds and reference/vendor/release checks. National Park's contest event, the roaming release and the Ilex Forest Celebi event come with their maps.

Closes #28

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Sébastien QUEROLandClaude Opus 5.5 committed 2026-10-03 15:56:30 +02:00
1 parent b547ca29ff
commit 8fae1f0c0f
15 files changed
+787 -42

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@@ -208,9 +208,10 @@ describe.skipIf(!existsSync(romPath))("capture with the local ROM", () => {
input = { action: "item", item: C.MASTER_BALL, slot: 0 };
} else if (next.value.kind === "yesno") input = 0;
}
// Only LoadEnemyMon's wild item roll (one or two draws) remains.
expect(draws() - before).toBeGreaterThanOrEqual(1);
expect(draws() - before).toBeLessThanOrEqual(2);
// Only LoadEnemyMon's wild item roll (one or two draws) and
// CleanUpBattleRAM's roaming roll remain.
expect(draws() - before).toBeGreaterThanOrEqual(2);
expect(draws() - before).toBeLessThanOrEqual(3);
expect(party).toHaveLength(2);
expect(party[1].nickname).toBe("RATTATA");
expect(bag.balls).toEqual([]);