- Enable Route 29, its Route 46 gate, Cherrygrove City and its buildings. - Run item balls through FindItemInBallScript and fruit trees through FruitTreeScript, with a native daily reset of the daily engine flags. - Port the Pokémon Center nurse (HealParty with the PP Up clamp, CheckPokerus, phone-call checks) and record the whiteout spawn on entering a Pokémon Center, as EnterMapWarp does. - Port standard Poké Marts with keyboard, D-pad and pointer menus. - Add the recoil battle command (Struggle) and VAR_BOXSPACE. - Save fruit trees, the daily reset day and the last spawn map; older version-3 backups migrate by absence. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -130,3 +130,30 @@ vendor and reference checks; `git diff --check`. Not committed.
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Next: Route 29 (`24:3`) scripts, catching tutorial and items before enabling it;
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then capture, switching and PACK in battle.
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## Route 29 and Cherrygrove increment: 2026-09-23
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Enabled Route 29, its Route 46 gate, Cherrygrove City and its five buildings.
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Item balls, the Pokémon Center nurse and the Poké Mart were each ported by a
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Sonnet sub-agent in an isolated worktree, reviewed against the disassembly and
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merged; the rest was done directly.
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- Fruit trees run `FruitTreeScript`; a native `CheckDailyResetTimer` clears
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the daily engine flags once per game day. `VAR_BOXSPACE` reads an empty box.
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- Item balls run `FindItemInBallScript` with a native `TryReceiveItem`.
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- The nurse runs `PokecenterNurseScript`; `HealParty` now applies
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`ComputeMaxPP`'s PP Up clamp. `EnterMapWarp`'s spawn recording makes
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whiteouts return to the last Pokémon Center entered.
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- Standard marts run natively (`StandardMart`/`BuyMenu`/`SellMenu`).
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- Battle command `recoil` (Struggle) was the only refusal found by a local
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stress run of 360 Route 29 battles across starters and times of day.
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- Save format 3 gained `fruitTrees`, `dailyReset` and `lastSpawnMap`
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(migrated by absence).
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- The phone-width status bar layout and parity test map counts were fixed.
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Still refused: `catchtutorial` and Cherrygrove's rival scene (both after the
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Mystery Egg), Route 30/46. NPCs do not roam yet.
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Next: NPC roaming movement (`map_objects.asm` random walk/spin, radius and
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visibility rules, deterministic RNG in tests), trainer sight lines and trainer
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battles, Route 30 and Mr. Pokémon, capture and the catching tutorial.
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