Map the French, German, Italian and Spanish releases' addresses (#84)
Checks / web (push) Failing after 18s
Private ROM checks / private-rom (push) Failing after 25m51s

PRET builds none of these releases, so scripts/map-revision.mjs derives
where each keeps the profile's labels from the 1.1 build: a bank-by-bank
alignment, then the exact references RGBDS recorded while linking 1.1,
read at the matching place in the release, each result checked against
its bytes. All but 1-3 labels per release are found; the rest, in code the
release changed, are -1 so reading them refuses. check:reference verifies
the generated file when the ROMs are present.

CrystalAssets now points the profile at the cartridge's addresses, and
the releases' characters (from their own fonts) and two European text
codes decode. The introduction and Mom's scene play in each language and
every map sweeps as in English, but the releases stay refused until the
logic they localize (units, word order, layouts) is ported.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
kawaandClaude Opus 5.5 committed 2026-10-17 17:45:34 +02:00
1 parent 3c480a28f0
commit 627f87d8b5
17 files changed
+1202 -190

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@@ -1,4 +1,5 @@
import { PokemonData } from "../rom/pokemon";
import { NAME_LETTERS } from "../rom/charset";
import type { Mail } from "./mail";
/** A party Pokémon with the fields of the original party_struct. */
@@ -75,8 +76,9 @@ export function partyMonDetails(mon: PartyMon): string {
export const PK = "ᴾᴷ",
MN = "ᴹᴺ";
/** One character of a name: the naming screen's letters and symbols, plus
* the digits and apostrophes of default species names. */
const NAME_CHARACTER = `(?:[A-Za-z0-9 ()":;[\\]?!♂♀/.,×'é-]|${PK}|${MN})`;
* the digits and apostrophes of default species names and the European
* releases' letters. */
const NAME_CHARACTER = `(?:[A-Za-z0-9 ()":;[\\]?!♂♀/.,×'é${NAME_LETTERS}-]|${PK}|${MN})`;
/** Characters a nickname can hold (up to ten). */
export const NICKNAME_PATTERN = new RegExp(`^${NAME_CHARACTER}{1,10}$`, "u");
/** The same characters, for box names (up to eight). */