Add scripted trainer battle foundation and native move AI
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Sébastien QUEROL committed 2026-09-24 09:33:33 +02:00
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import { test, expect } from "@playwright/test";
import { existsSync, readFileSync } from "node:fs";
import { resolve } from "node:path";
const romPath = resolve(process.env.CRYSTAL_ROM_PATH ?? "Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc");
test.beforeEach(() => test.skip(!existsSync(romPath), "Requires the local user ROM; trainer script is a test fixture."));
test("trainer UI refuses RUN, wins against Joey and saves the reward", async ({ page }) => {
// Route substitution stays in the test harness; production imports no fixture.
await page.route("**/src/game/runtime.ts", async (route) => {
const response = await route.fetch();
const source = await response.text();
const needle = "const world = new GameWorld(assets);";
expect(source).toContain(needle);
await route.fulfill({ response, body: source.replace(needle,
`const { trainerFixtureWorld } = await import('/tests/trainer-fixture.ts');
const world = trainerFixtureWorld(assets, undefined, false, true);`) });
});
await page.clock.install({ time: new Date("2026-09-22T12:00:00") });
await page.goto("/");
await page.locator("#rom-file").setInputFiles(romPath);
await expect(page.locator("#status")).toContainText("verified");
await page.clock.pauseAt(new Date("2026-09-22T12:05:00"));
await page.locator("#play").click();
await page.keyboard.press("KeyX");
await expect(page.locator("#battle")).toBeVisible();
await expect(page.locator("#battle-foe-name")).toHaveText("RATTATA");
let triedRun = false;
const messages = new Set<string>();
for (let guard = 0; guard < 60; guard++) {
if (!(await page.locator("#battle").isVisible())) break;
messages.add(await page.locator("#battle-text").innerText());
const menu = page.locator("#battle-menu");
const fight = menu.getByRole("button", { name: "FIGHT", exact: true });
if (await fight.count()) {
if (!triedRun) {
triedRun = true;
await menu.getByRole("button", { name: "RUN", exact: true }).click();
} else {
await fight.click();
await menu.getByRole("button", { name: /TACKLE/ }).click();
}
} else if (await menu.getByRole("button", { name: /Continue/ }).count()) {
await menu.getByRole("button", { name: /Continue/ }).click();
} else await page.clock.runFor(1200);
}
await expect(page.locator("#battle")).toBeHidden();
await expect(page.locator("#game-notice")).toHaveText("");
const shown = [...messages].join("\n");
expect(shown).toContain("JOEY");
expect(shown).toMatch(/No!.*running/s);
expect(shown).toContain("Ack! I lost again!");
expect(shown).toContain("64");
await page.locator("#tab-saves").click();
const download = page.waitForEvent("download");
await page.locator("#backup").click();
const path = (await (await download).path())!;
const record = JSON.parse(readFileSync(path, "utf8"));
const state = JSON.parse(Buffer.from(record.state, "base64").toString("utf8"));
expect(state.money).toBe(3064);
expect(state.pokedex.seen).toContain(19);
expect(state.events).toContain(256);
});