Add the Johto and Kanto atlas to the Map tab
Checks / web (push) Failing after 17s
Private ROM checks / private-rom (push) Failing after 14m39s

The Map tab draws the region's Town Map from the ROM with the player's
landmark, the visited flypoints as Fly destinations and the landmarks
whose maps are ported. Kanto opens with the Fly map's Indigo Plateau
rule. Landmark positions and flypoints are compared with the pinned
PRET source.

Closes #36

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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samyandClaude Opus 5.5 committed 2026-10-03 20:34:29 +02:00
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A native web port of Pokémon Crystal, translated from [PRET's Game Boy disassembly](https://github.com/pret/pokecrystal). The game runs in TypeScript and reads graphics, maps, sprites and dialogue from the user's own ROM. No original game assets are included.
**Current milestone: from the opening to Route 30.** Play in a minimal Crystal-style interface with Game, Savegames, Map, Pokédex, Link and Friends tabs. The native canvas fills the play area, and the live local map follows your position. Save, export and import work now. The Pokédex tab shows the Pokémon you have seen and caught. Link and Friends show their planned scope without placeholder data.
**Current milestone: from the opening to Route 30.** Play in a minimal Crystal-style interface with Game, Savegames, Map, Pokédex, Link and Friends tabs. The native canvas fills the play area, and the live local map follows your position. The Map tab also shows the Johto map with your location, the towns you can fly to and the areas open so far. Save, export and import work now. The Pokédex tab shows the Pokémon you have seen and caught. Link and Friends show their planned scope without placeholder data.
Walk around your home, the town and its buildings at the original walking speed. Mom gives you the Pokégear and asks the day of the week. The teacher stops you from leaving town. Your rival shoves you away from the lab window. Professor Elm introduces his errand, and you choose Chikorita, Cyndaquil or Totodile. The Pokémon's picture and stats come from your ROM, and you can nickname it. Elm's aide then gives you a Potion. These scenes run the game's own event scripts and movement data, with native choices and naming.